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Australia news live: press gallery ‘strongly objects’ to One Nation threats to ban journalist; migration arrivals sink lower than 2019

The Guardian 24 minutes ago

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‘I only want justice’: bereaved families seek closure one year on from Air India crash

Relatives of those killed on flight AI171 are still struggling to obtain answers about what happenedWhen Sagar Patel’s mother boarded Air India flight AI171 on 12 June last year, she called her son as she always did before takeoff. The flight was due to leave Sardar Vallabhbhai Patel airport in Ahmedabad, in the western Indian state of Gujarat, and was destined for Gatwick.“We always had a little traditional thing,” said Patel, a business manager from London. “Once she got on the flight, she would sit down and call me. She’d tell me: ‘Yep, I’m on the flight. See you later.’” Continue reading...

The Guardian 5 days ago

The 7th Guest Remake Review – a spirited reboot of a ghost story classic

PC, PlayStation 5, Xbox, Nintendo Switch; Vertigo GamesThis clever update captures the 1990s magic of the original… including some of the technical issuesThe 90s were a gold rush for adventure games. LucasArts kicked off the decade with its legendarily irreverent Monkey Island games. Then, Cyan Worlds materialised to deliver a series of atmospheric and boundary-pushing odysseys with Myst and Riven. Nestled between these primary genre texts is The 7th Guest, a lesser-known but still notorious adventure that earned plaudits for its unique FMV visual style, blending live-action filmed footage with pre-rendered 3D backgrounds. It was remade originally for VR, and now has been reconfigured into something playable on PC and consoles, its digital cobwebs cleared and tricky puzzles tinkered with for a fresh (or nostalgic) audience.We are dropped into the ectoplasmic shoes of an amnesiac apparition, arriving at the gloomy haunted home of a toy-maker. Armed with a time-bending lantern and a Ouija board-shaped map, your job is to solve a historical whodunnit by literally illuminating events from the past. It’s a melodramatic, surprisingly campy adventure that effectively evokes the overzealous CD-Rom horror of its original era. Continue reading...

The Guardian 6 days ago

AI backlash, single-player epics and Y2K nostalgia: eight trends from Summer Game Fest

From horror galore to Chinese action games, the key trends, trailers and surprises from Summer Game Fest’s many, many hours of streams and broadcasts• Don’t get Pushing Buttons delivered to your inbox? Sign up hereDid you spend hours of your weekend watching a relentless series of video game adverts? No? I don’t blame you – Summer Game Fest, the collection of livestreams that has arisen in place of the giant annual E3 video game expo in Los Angeles, is extremely overwhelming. There are the bigger, longer shows: the PlayStation and Xbox streams, the main SGF show hosted by Geoff Keighley and Lucy James, Future’s duet of the Future Games Show and the PC Gaming Show. Each show is two hours long. Then there are all the indie showcases: cosy games, women-led games, Black voices in gaming, Day of the Devs. Between them, they show off hundreds of games that might pique your interest.I picked out exactly 34 highlights here: the biggest news, the most interesting-looking smaller games. But from the barrage of trailers I was also able to discern some trends. Here’s what we can learn. Continue reading...

The Guardian 1 week ago

They expect you to die! The history of James Bond video games, from the good to the bad to the downright ugly

Interactive takes on MI6’s globetrotting spy have been around almost as long as the films, but that doesn’t mean all of them were a success. Here’s 007’s chequered past of hits, flops and oddities‘The enormity of the idea helped me’: how Patrick Gibson became gaming’s new James BondBond finally arrived in an official video game capacity in 1984, courtesy of Parker Brothers. The game grouped several 007 adventures (Diamonds Are Forever, The Spy Who Loved Me, Moonraker and For Your Eyes Only) together. Yet despite including elements from each movie, it was essentially the same game throughout: an unsatisfying and tricky mashup of the arcade games Moon Patrol and Scramble, with the player controlling Bond’s amphibious Lotus from The Spy Who Loved Me. Obscure pub trivia fact: due to the dispute between Bond producers Eon and screenwriter Kevin McClory, the Diamonds Are Forever segment replaced Blofeld with a villain named Seraffino. Continue reading...

The Guardian 1 week ago

Tech Life

Check before check-in. What's behind a new safety campaign about power banks on aircraft?

Bbc.co.uk 1 week ago

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Bbc.com 1 week ago

The pioneer in an unlikely World Cup team

When Desmond Armstrong faced the media at the World Cup in 1990, the first question he got was one that would stick in his mind for the wrong reasons.

Bbc.com 1 week ago

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